Journalist Jez Corden from Windows Central reviewed the alpha version of the new Fable and shared impressions during the Xbox Two podcast.
He noted that he was not sure about the relevance of the version he saw, but even at an early stage of development, the game demonstrated an impressive level of quality.
The project is influenced by former CD Projekt Red developers. Paweł Kapała, who previously worked as a senior game designer of the combat system at the Polish studio, collaborated with Playground Games (the studio that is developing Fable 4) for some time before moving to Elsewhere Entertainment (Activision).
According to Corden, the combat system of the new Fable will contain elements familiar to The Witcher 3 players: pirouettes, dodges, and smooth transitions between attacks and finishing blows. At the same time, the journalist emphasized that the developers are creating their own unique mechanics.
In June, Eidos-Montréal studio, known for the Deus Ex series and Marvel’s Guardians of the Galaxy game, joined the development of Fable 4.
Microsoft announced the relaunch of the series in July 2020. After a long pause, the company presented a full trailer in the summer of 2024 and planned a release for 2025.
In the early 2000s, the Fable series by Peter Molyneux became a breakthrough in the role-playing game genre. The developers created a unique universe where players could not only fight monsters but also get married, buy real estate, and influence the development of the fantasy kingdom of Albion. The series was characterized by British humor, moral dilemmas, and a system of consequences, where each decision of the hero changed his appearance and attitude of NPCs.