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S.T.A.L.K.E.R. 2 received its first patch — contains more than 650 fixes

Published by Ihor Panchenko

GSC Game World released the first patch for the game «S.T.A.L.K.E.R. 2: Heart of Chernobyl». Update 1.0.1 is available for download on PC and Xbox. The developers thank the players for their support and inform that this first update fixes more than 650 different issues and bugs discovered after the release.

The patch includes a wide range of fixes ranging from NPC AI behavior and performance optimizations to combat system balance and questing issues. The developers have also made adjustments to the game balance and prices at merchants. In addition, the update fixes numerous crashes and potential memory leaks.

Some fixes from patch 1.0.1:

  • Fixed bugs in the behavior of NPCs that could get stuck near a shelter during ejection and die.
  • Bürer will no longer be able to knock quest items out of the player’s hands.
  • Fixed bugs that could cause quest NPCs to freeze, make it impossible to interact with them, or block quest completion.
  • Performance has been optimized and potential crashes in densely populated areas during long game sessions have been fixed.
  • Fixed bugs that caused NPCs to incorrectly assess the player’s position and fire at his hideout to no avail.
  • Fixed an issue with invisible NPCs/mutants appearing in the field of view when aiming.
  • Fixed visual effects of fire that were not displayed at certain camera angles.
  • Fixed about 100 different game crashes, including potential memory leaks.
  • Fixed a bug where the battle music did not stop even after the end of the battle.
  • Prices for equipment repair have been reduced and prices for artifacts have been increased.
  • Cash rewards for most quests have been doubled.
  • At difficulty level «Novice», the efficiency of the player’s equipment has been increased and the damage received from mutants has been reduced.
  • Increased the resistance of suits by 12.5% and added a silencer to certain caches.
  • Rebalanced exoskeletons — now they don’t slow down and are more efficient.
  • Reduced the weight of some quest items, including the weight of scanners.
  • Reduced damage and protection from shots for Bloodsuckers, reduced their regeneration outside of combat.
  • Health indicators for Controllers, Buers, Flesh, and Boars have been reduced.
  • The distance for melee attacks with a buttstock and knife has been increased.
  • Fixed more than 20 different bugs in cutscenes.
  • Fixed problems with unreadable text and failure to save graphics settings in the menu.
  • Fixed the physics of destructible objects and interaction with them.
  • Fixed issues with quest blocking, inactive NPCs, getting stuck in doors, etc.
  • Missing fast routes have been added, including the transition between the Cement Plant and Mukhomor.
  • Fixed the behavior of enemy NPCs during missions in the Arena, including the tactics of bandits.
  • Fixed a bug that allowed merchants to sell items at inflated prices.
  • Now the flashlight remembers its on state between save uploads.
  • Restored missing facial animations and voice acting cues for certain characters in quests.
  • Fixed texture flickering, movement issues, and getting stuck in different locations in the game world.

You can read more about all the fixes in patchwork.

As a reminder, «S.T.A.L.K.E.R. 2: The Heart of Chernobyl» was released on November 20 and sold over 1.4 million copies sold on Steam in the first five days alone. The maximum number of simultaneous players on Steam reached 121,000.