Neural shaders under the microscope: where NVIDIA’s generative future will take us
With the release of the new generation of RTX Blackwell, NVIDIA quietly and without much fanfare showed where graphics will go next. Not only for games but also for other areas. Today we continue the topic that was set in Previous articleand try to understand why we will need neural shaders and the latest technologies […]
Up to 96% less memory usage in games — NVIDIA unveils Optix 9 and Neural Texture Compression technologies
The NVIDIA Optix 9 Game Developer Toolkit includes RTX Mega Geometry technology, and the Neural Texture Compression SDK allows you to compress textures and pack them into a single file.
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