«Diablo 2 was better than»: the game’s creator criticizes modern ARPGs for their fast pace and forced leveling
In a recent interview with VideoGamer, Blizzard co-founder and Diablo programmer/designer David Brevik expressed a bleak view of the current state of ARPG games like Diablo. He argues that the inflated number of enemies and the flood of loot and experience have robbed the genre of the interest and weight present in the first two Diablo games.
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